Learners will explore the properties, types, and uses of soil found in their locality. They will test soil pH and create a compost bin to promote soil fertility. They will then choose the most suitable plant to grow in the soil available to them.
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Learners will learn the concepts of weather, climate and wind formation, and design a safety campaign for their community with precautions to keep in mind during natural disasters such as storms and cyclones.
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Learners understand the concept of electricity, electric circuits, conductors and insulators to design their own quiz board. They will then create a manual or host a game to demonstrate and present their quiz board.
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Learners will learn about acids, bases, their properties, the pH scale, indicators, and neutralisation reaction. At the end of the project, they will use these concepts to create a bath bomb, a painting or an indicator to test water quality.
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Learners will improve their performance in the game of football! They will learn the concepts of body movements in humans, distance, and motion and measurement to understand the science behind a game of football. Then, they will work strategically using these concepts to improve their performance!
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Learners will make a board game that teaches the concepts of photosynthesis, nutrition and transportation in plants when played.
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Learners will experiment with optical illusions to understand how our brains interpret what we see by applying concepts of reflection and refraction. They will then design their own optical illusion!
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Learners will create their own cotton articles and calculate the price they will sell them at. They will use the knowledge of the life cycle of cotton, and profit and loss, to do so.
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Learners will understand the concepts of speed, how to calculate speed, distance covered and time taken, and plot motion-time graphs. They will use these concepts to design a game.
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Learners will create a conservation tool like a rainwater harvesting tool or any method of forest conservation based on their understanding of water and forests. They will explore the concepts of water cycle, sources of water, water scarcity, uses of water, deforestation and afforestation to come up with this tool.
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Learners will explore electric circuits and the effects of electric currents.
They will use these concepts to create their own electric appliances.
They will use these concepts to create their own electric appliances.
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Learners will create a model of a room that gets completely lit up by one beam of light entering through a small opening. They will achieve this by manipulating the light beam using plane and curved mirrors, as well as lenses.
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Learners will prepare a nutritionally balanced and tasty meal for their family and friends. To do this, they will use concepts of nutrition, set up their pop-up restaurant, and write and cook recipes.
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Learners will use the properties of magnets to design a board game. They will apply the knowledge of properties of magnets to do so.Learners will use the properties of magnets to design a board game.
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Learners will plan a campaign to spread awareness about how to reduce, reuse, and recycle plastic. To do this, they will generate solutions using concepts such as the properties of plastics, changes materials undergo over time, and the impact of plastics on the environment.
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Learners will carry out various experiments to learn about plants. Then, they will put together their own mini garden and create art with flowers.
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Learners will explore the basic mechanics of artificial intelligence to mimic human-like behaviors, and consider its promise and potential challenges.
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In this project, learners will become familiar with scientific definitions and skills related to the understanding of electricity and the reasons why blackouts occur in their communities or around the world.
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What can you do to minimize blackouts?
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Learners will understand what an infection is and learn how vaccines play a role in reducing infection rate.
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